#ifndef BOMB_H
#define BOMB_H

#include "bubu.h"
#include "onetwo.h"

class Bomb : public Onetwo
{
public:
    Bomb();
    QRectF boundingRect() const override;
    void advance(int phase) override;
    bool collidesWithItem(const QGraphicsItem *other, Qt::ItemSelectionMode mode) const override;
};

#endif // BOMB_H
